
Chi 99: The Chi Is the Limit : Human Factors in Computing Systems : Chi 99 Conference Proceedings
by Williams, Marian G.; Altom, Mark W.; Ehrlich, Kate; Newman, William-
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Summary
Table of Contents
Papers: Groupware | |
An Empirical Study of How People Establish Interaction: Implications for CSCW Session Management Models | p. 1 |
Chat Circles | p. 9 |
Social, Individual and Technological Issues for Groupware Calendar Systems | p. 17 |
Papers: Alternatives to QWERTY | |
The Design and Evaluation of a High-Performance Soft Keyboard | p. 25 |
Non-Keyboard QWERTY Touch Typing: A Portable Input Interface for the Mobile User | p. 32 |
Implications for a Gesture Design Tool | p. 40 |
Paper: Object Manipulation Studies in Virtual Environments | |
Object Manipulation in Virtual Environments: Relative Size Matters | p. 48 |
Exploring Bimanual Camera Control and Object Manipulation in 3D Graphics Interfaces | p. 56 |
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments | p. 64 |
Papers: Social Foundations and Impacts of HCI | |
Socially Translucent Systems: Social Proxies, Persistent Conversation, and the Design of "Babble" | p. 72 |
The Elements of Computer Credibility | p. 80 |
A Better Mythology for System Design | p. 88 |
Papers: Wearable and Tangible Audio | |
Nomadic Radio: Scaleable and Contextual Notification for Wearable Audio Messaging | p. 96 |
Tangible Progress: Less is More in Somewire Audio Spaces | p. 104 |
Whisper: A Wristwatch Style Wearable Handset | p. 112 |
Papers: Collaborative and Multimedia Systems | |
i-Land: An Interactive Landscape for Creativity and Innovation | p. 120 |
Logjam: A Tangible Multi-Person Interface for Video Logging | p. 128 |
Time-Compression: Systems Concerns, Usage, and Benefits | p. 136 |
Papers: Characters and Agents | |
SWEETPEA: Software Tools for Programmable Embodied Agents | p. 144 |
Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters | p. 152 |
Principles of Mixed-Initiative User Interfaces | p. 159 |
Papers: Progress in Drawing and CAD | |
An Exploration into Supporting Artwork Orientation in the User Interface | p. 167 |
An Alternative Way of Drawing | p. 175 |
The Strategic Use of CAD: An Empirically Inspired, Theory-Based Course | p. 183 |
Papers: Programming Techniques and Issues | |
Implementing Interface Attachments Based on Surface Representations | p. 191 |
A Visual Medium for Programmatic Control of Interactive Applications | p. 199 |
Should We Leverage Natural-Language Knowledge? An Analysis of User Errors in a Natural-Language-Style Programming Language | p. 207 |
Papers: Touching, Pointing, and Choosing | |
Testing Pointing Device Performance and User Assessment with the ISO 9241, Part 9 Standard | p. 215 |
Touch-Sensing Input Devices | p. 223 |
The Hotbox: Efficient Access to a Large Number of Menu-items | p. 231 |
Papers: Gaze and Purpose | |
Combining Observations of Intentional and Unintentional Behaviors for Human-Computer Interaction | p. 238 |
Manual and Gaze Input Cascaded (MAGIC) Pointing | p. 246 |
Inferring Intent in Eye-Based Interfaces: Tracing Eye Movements with Process Models | p. 254 |
Papers: Foundations for Navigation | |
Direct Combination | p. 262 |
Footprints: History-Rich Tools for Information Foraging | p. 270 |
Design Guidelines for Landmarks to Support Navigation in Virtual Environments | p. 278 |
Papers: Working with People Near and Far | |
Single Display Groupware: A Model for Co-Present Collaboration | p. 286 |
The GAZE Groupware System: Mediating Joint Attention in Multiparty Communication and Collaboration | p. 294 |
Video Helps Remote Work: Speakers Who Need to Negotiate Common Ground Benefit from Seeing Each Other | p. 302 |
Papers and Video Paper: Stories and Narratives | |
Designing Multimedia for Learning: Narrative Guidance and Narrative Construction | p. 310 |
Interactive 3D Sound Hyperstories for Blind Children | p. 318 |
Designing PETS: A Personal Electronic Teller of Stories | p. 326 |
Papers: Profiles, Notes, and Surfaces | |
Visual Profiles: A Critical Component of Universal Access | p. 330 |
NotePals: Lightweight Note Sharing by the Group, for the Group | p. 338 |
Flatland: New Dimensions in Office Whiteboards | p. 346 |
Papers: Tagging and Tracking Objects in Physical UIs | |
Palette: A Paper Interface for Giving Presentations | p. 354 |
TouchCounters: Designing Interactive Electronic Labels for Physical Containers | p. 362 |
Bridging Physical and Virtual Worlds with Electronic Tags | p. 370 |
Papers: Augmented Surfaces | |
Augmented Surfaces: A Spatially Continuous Work Space for Hybrid Computing Environments | p. 378 |
Urp: A Luminous-Tangible Workbench for Urban Planning and Design | p. 386 |
PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play | p. 394 |
Papers: Cognitive Models of Screen Interaction | |
Eye Tracking the Visual Search of Click-Down Menus | p. 402 |
Cognitive Modeling Demonstrates How People Use Anticipated Location Knowledge of Menu Items | p. 410 |
Learning and Performing by Exploration: Label Quality Measured by Latent Semantic Analysis | p. 418 |
Papers: Tools for Building Interfaces and Applications | |
MOBILE: User-Centered Interface Building | p. 426 |
The Context Toolkit: Aiding the Development of Context-Enabled Applications | p. 434 |
Getting More Out of Programming-By-Demonstration | p. 442 |
Papers: Vision and Fitts' Law | |
Navigation as Multiscale Pointing: Extending Fitts' Model to Very High Precision Tasks | p. 450 |
Authoring Animated Web Pages Using 'Contact Points' | p. 458 |
Performance Evaluation of Input Devices in Trajectory-based Tasks: An Application of The Steering Law | p. 466 |
Papers: Learning and Reading | |
Symphony: A Case Study in Extending Learner-Centered Design Through Process Space Analysis | p. 473 |
The Reader's Helper: A Personalized Document Reading Environment | p. 481 |
VR's Frames of Reference: A Visualization Technique for Mastering Abstract Multidimensional Information | p. 489 |
Papers: Navigation and Visualization | |
FotoFile: A Consumer Multimedia Organization and Retrieval System | p. 496 |
Hyper Mochi Sheet: A Predictive Focusing Interface for Navigating and Editing Nested Networks through a Multifocus Distortion-Oriented View | p. 504 |
Excentric Labeling: Dynamic Neighborhood Labeling for Data Visualization | p. 512 |
Papers: Virtual Reality and Embodiment | |
Embodiment in Conversational Interfaces: Rea | p. 520 |
Emotional Interfaces for Interactive Aardvarks: Designing Affect into Social Interfaces for Children | p. 528 |
Bridging Strategies for VR-Based Learning | p. 536 |
Papers: Organizing Information on the Web | |
The Tangled Web We Wove: A Taskonomy of WWW Use | p. 544 |
An Empirical Evaluation of User Interfaces for Topic Management of Web Sites | p. 552 |
Visualizing Implicit Queries for Information Management and Retrieval | p. 560 |
Papers: Speech and Multimodal Interfaces | |
Patterns of Entry and Correction in Large Vocabulary Continuous Speech Recognition Systems | p. 568 |
Mutual Disambiguation of Recognition Errors in a Multimodal Architecture | p. 576 |
Model-Based and Emprical Evaluation of Multimodal Interactive Error Correction | p. 584 |
Papers: Advances in User Participation | |
Cooperative Inquiry: Developing New Technologies for Children with Children | p. 592 |
Projected Realities: Conceptual Design for Cultural Effect | p. 600 |
Customer-Focused Design Data in a Large, Multi-Site Organization | p. 608 |
Table of Contents provided by Syndetics. All Rights Reserved. |
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